Installation: unzip to your quake2\baseq2\maps dir ================================================================ Title : Revenge Clan Duel 1 - The Sacred Stone Filename : rcduel1.bsp Version : 1.01 Background : The Sacred Stone is the name given to a cetain type of rock that ampilfies fusion energy into a compressed steam of such intensity that black holes to be created in space, such was one used to enter the stoggos home system These stones are used in the compilation process of the blackhole generator system quite a bit of this stone is required to process the fusion energy, one such stone was created by collecting all if the metal from earth other stones had to be created from metal found in the astriod belt, as well as the other planets in our system. The Stroggos made our primary blackhole generator a priority target for there ships, conseqently it was destroyed and this stone was blown in the sea, where it now stands while under close observation of any damage. Sacred Stone's require a lot of energy to put together, so you can't just blast one to bits easily Author(s) : Geoff Jones aka Scum Person [ARCHITECT] Richie Valentine aka Vorvavoo [TACTICAL DESIGNER] Email Address(s) : Scum - fooooooool@hotmail.com Vorv - N/A ICQ Number(s) : Scum - 36260589 Vorv - 14792020 Author Website(s) : Scum - http://www.scumperson.co.uk/ Vorv - n/a (misc info and clan info is out of date) Misc. Author Info : Vorvavoo is a member of clan [RV] and leads the faction [Z]. Hes also a member of the top net clan [KMA], the UKCCL CUP hpb and lpb Winners. Scum Person is a member of [Z], and have been since near the very first day they formed. Plz add us to your icq list or throw an e-mail at us we would love to hear from anyone who has had a go on this map Clan Info : Clan Revenge consists of two factions who play regualry on Wireplay and are spreading out too the net. The 2 factions are known as [Rv] who formed April 98 and [Z] who were formally [RVP] who formed late May 98. This map has been created by 3 members of Rv and Z hence this being sported as an official Clan Revnge Map. Map Description : Duel Level three main rooms with corridors between them feels like reckless abandon(match1) the map does not have a quad but does have a bfg Future : Other Maps : rcdm1.zip - certain death Additional Credits to : Id. (for life, the universe and anything with Quake in it) ================================================================ * Play Information * Game : Quake II Single Player : No, (Look around) Cooperative 2-4 Player : No Duel 2 Player : Yes Deathmatch 2-8 Player : Yes Deathmatch 9-16 Player : not really, although be a good larf :) Deathmatch 17+ Player : No Difficulty Settings : No New Graphics : No * Construction * Base : New level from scratch. Editor(s) used : Worldcraft 1.6a Known Bugs : Secrets : * Copyright / Permissions * Authors may use this level as a base to build additional levels. but you must give credit You MAY distribute this BSP, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include all the file's that originaly came with this archive. Try too say this map is yours and ill scan the paper draft and make you eat it. * Disclaimer * If this map affects your PC, internet connection or anything else in any way, we don't take any responsibility for it * Where to get this MAP * scum's webpage not available on popular mirrors * History * V0.8b first real compile of this map made for vorv to add weapons too really most of the map architecture is finished, apart from the bfg room V0.84b added the 'dam' part of the map(bfg room), and a few more lights V0.86b binned the 'dam' bit because it was toooooo big and eating 500megs of ram!, when compiling and my hard drive was dying i replaced it with the cave style scene with the sacred stone wrote some background stuff for 'The sacred Stone' itself V0.9b Added Deathmatch Starts and weapons since vorv may as well be dead :) I figured out how to make rotaing entities in quake2, so i added my first ever fan check it out compelete with err fan sound - wow :| Had an idea of making a kind of rotatng door like the one in starwars that closes fast behind luke, in a battle with darth vader (when he come's out of a lighted pipe shape corridor) check out next map prob vorv picked up q3a hardware test from the net - 16mb download on peak (belch) gonna pick it up later in the day added an intermission view V1.0 not done anything for ages so i have called it finished for now V1.01 updated the readme somewhat since it was out of date